Restructuring the European League of Legends Championships Series
League of Legends Championship series, or LCS for short, represents the highest level of League of Legends competition in Europe and North America. LCS consists of two professional leagues run by Riot Games – the American video game company behind the multiplayer online battle arena game League of Legends (LoL), published originally in 2009.
Top-performing teams from the European League of Legends Championship Series (EU LCS) and from the North American League of Legends Championship Series (NA LCS) qualify for the annual League of Legends World Championship. In 2017, the finals were watched by a record-breaking 60 million people with a prize pool of millions of dollars.
In 2018, the EU LCS is being restructured to create a competitive ecosystem that allows more players to take part than before. A long-term partnership structure is being structured with a focus on strong organisations to remove the shadow of relegation for competing teams, to provide them with more security, and to make sustainable revenue sharing more practical.
This is exciting news for EU LCS, as the competing teams will have more security, resources and stability at their disposal to invest into promising new players. Similar partnership programmes were launched last year in China and North America. While the transition is still in its early stages in these areas, Riot Games has already reported improvements in the conditions.
Read more about the future of the EU LCS here.